Огромное спасибо за данный урок. Но я пытался применить это к dod sourse. Всё идёт гладко, пока дело не доходит до компиляции. Пишет "bad command $model". Впрочем как и разными другими компиляторами. Отключаю в qc $model - выдает $lod, дальше $shadowlod, и так пока qc не уполовинить, ну а там уже и компилировать нечего. Хотелось бы знать: как сделать модель игрока для стимовского dod. На всякий случай вот не тронутый qc после декомпилиции:
$cd "C:\models"
$modelname "player\custom\admin_axis\german_admin.mdl"
$model "body" "german_assault_reference.smd"
$lod 15
{
replacemodel "german_assault_reference" "lod1_german_assault_reference"
}
$lod 25
{
replacemodel "german_assault_reference" "lod2_german_assault_reference"
}
$lod 45
{
replacemodel "german_assault_reference" "lod3_german_assault_reference"
}
$lod 60
{
replacemodel "german_assault_reference" "lod4_german_assault_reference"
}
$shadowlod
{
replacemodel "german_assault_reference" "lod5_german_assault_reference"
}
$model "helmet" "german_helmet_reference.smd"
$lod 15
{
replacemodel "german_helmet_reference" "lod1_german_helmet_reference"
}
$lod 25
{
replacemodel "german_helmet_reference" "lod2_german_helmet_reference"
}
$lod 45
{
replacemodel "german_helmet_reference" "lod3_german_helmet_reference"
}
$lod 60
{
replacemodel "german_helmet_reference" "lod4_german_helmet_reference"
}
$shadowlod
{
replacemodel "german_helmet_reference" "lod5_german_helmet_reference"
}
$model "helmet" "UnknownModelName.smd"
$lod 15
{
replacemodel "UnknownModelName" "lod1_UnknownModelName"
}
$lod 25
{
replacemodel "UnknownModelName" "lod2_UnknownModelName"
}
$lod 45
{
replacemodel "UnknownModelName" "lod3_UnknownModelName"
}
$lod 60
{
replacemodel "UnknownModelName" "lod4_UnknownModelName"
}
$shadowlod
{
replacemodel "UnknownModelName" "lod5_UnknownModelName"
}
$poseparameter body_pitch -45.00 45.00
$poseparameter body_yaw -45.00 45.00
$poseparameter body_height 28.00 58.00
$cdmaterials "models\player\custom\admin_axis\"
$cdmaterials "models\player\german\"
$hboxset "dod"
$hbox 2 "ValveBiped.Bip01_Pelvis" -7.750 -3.000 -6.600 7.750 3.000 4.900
$hbox 6 "ValveBiped.Bip01_L_Thigh" 3.500 -3.900 -3.900 19.500 3.100 3.100
$hbox 6 "ValveBiped.Bip01_L_Calf" 1.520 -3.370 -3.250 16.510 3.630 3.250
$hbox 6 "ValveBiped.Bip01_L_Foot" -1.000 -1.300 -2.000 5.000 2.700 2.000
$hbox 6 "ValveBiped.Bip01_L_Toe0" -3.200 -1.450 -2.000 3.800 1.050 2.000
$hbox 7 "ValveBiped.Bip01_R_Thigh" 3.500 -3.900 -3.100 19.500 3.100 3.900
$hbox 7 "ValveBiped.Bip01_R_Calf" 1.520 -3.370 -3.250 16.510 3.630 3.250
$hbox 7 "ValveBiped.Bip01_R_Foot" -1.000 -1.300 -2.000 5.000 2.700 2.000
$hbox 7 "ValveBiped.Bip01_R_Toe0" -3.200 -1.450 -2.000 3.800 1.050 2.000
$hbox 2 "ValveBiped.Bip01_Spine" -0.450 -3.000 -7.000 4.050 7.000 7.000
$hbox 2 "ValveBiped.Bip01_Spine1" -0.900 -3.000 -7.000 4.100 8.000 7.000
$hbox 2 "ValveBiped.Bip01_Spine2" -0.500 -3.900 -7.500 7.500 7.100 7.500
$hbox 2 "ValveBiped.Bip01_Spine4" -0.200 -2.800 -7.500 3.800 5.200 7.500
$hbox 1 "ValveBiped.Bip01_Neck1" 0.500 -3.700 -2.500 3.500 1.300 2.500
$hbox 1 "ValveBiped.Bip01_Head1" -1.300 -5.150 -3.000 7.700 3.150 3.000
$hbox 4 "ValveBiped.Bip01_L_UpperArm" -3.000 -2.050 -2.450 13.000 2.450 2.050
$hbox 4 "ValveBiped.Bip01_L_Forearm" -0.400 -2.000 -2.800 11.200 2.200 1.800
$hbox 4 "ValveBiped.Bip01_L_Hand" 0.000 -1.650 -1.450 5.000 0.350 2.050
$hbox 5 "ValveBiped.Bip01_R_UpperArm" -3.000 -2.050 -2.050 13.000 2.450 2.450
$hbox 5 "ValveBiped.Bip01_R_Forearm" -0.400 -1.900 -1.800 11.200 2.100 2.400
$hbox 5 "ValveBiped.Bip01_R_Hand" 0.000 -1.650 -2.050 5.000 0.350 1.450
$hboxset "dod_no_arms"
$hbox 2 "ValveBiped.Bip01_Pelvis" -7.750 -3.000 -6.600 7.750 3.000 4.900
$hbox 6 "ValveBiped.Bip01_L_Thigh" 3.500 -3.900 -3.900 19.500 3.100 3.100
$hbox 6 "ValveBiped.Bip01_L_Calf" 1.520 -3.370 -3.250 16.510 3.630 3.250
$hbox 6 "ValveBiped.Bip01_L_Foot" -1.000 -1.300 -2.000 5.000 2.700 2.000
$hbox 6 "ValveBiped.Bip01_L_Toe0" -3.200 -1.450 -2.000 3.800 1.050 2.000
$hbox 7 "ValveBiped.Bip01_R_Thigh" 3.500 -3.900 -3.100 19.500 3.100 3.900
$hbox 7 "ValveBiped.Bip01_R_Calf" 1.520 -3.370 -3.250 16.510 3.630 3.250
$hbox 7 "ValveBiped.Bip01_R_Foot" -1.000 -1.300 -2.000 5.000 2.700 2.000
$hbox 7 "ValveBiped.Bip01_R_Toe0" -3.200 -1.450 -2.000 3.800 1.050 2.000
$hbox 2 "ValveBiped.Bip01_Spine" -0.450 -3.000 -7.000 4.050 7.000 7.000
$hbox 2 "ValveBiped.Bip01_Spine1" -0.900 -3.000 -7.000 4.100 8.000 7.000
$hbox 2 "ValveBiped.Bip01_Spine2" -0.500 -3.900 -7.500 7.500 7.100 7.500
$hbox 2 "ValveBiped.Bip01_Spine4" -0.200 -2.800 -7.500 3.800 5.200 7.500
$hbox 1 "ValveBiped.Bip01_Neck1" 0.500 -3.700 -2.500 3.500 1.300 2.500
$hbox 1 "ValveBiped.Bip01_Head1" -1.300 -5.150 -3.000 7.700 3.150 3.000
// Model uses material "german_body.vmt"
// Model uses material "german_gear.vmt"
$attachment "weapon_bone" "ValveBiped.weapon_bone" -0.00 -0.00 0.00 rotate -0.00 0.00 -0.00
$attachment "weapon_bone_left" "ValveBiped.weapon_bone_left" 0.00 0.00 0.00 rotate 0.00 -0.00 -0.00
$attachment "2" "ValveBiped.Bip01_Head1" -0.00 0.00 -0.00 rotate 0.00 0.00 0.00
$attachment "head" "ValveBiped.Bip01_Head1" -0.00 0.00 -0.00 rotate 0.00 0.00 0.00
$includemodel "player/dod_player_shared.mdl"
$surfaceprop "flesh"
$illumposition 0.000 -1.497 36.013
$sequence ragdoll "ragdoll" ACT_DIERAGDOLL 1 fps 30.00
$ikchain rhand ValveBiped.Bip01_R_Hand knee 0.707 0.707 0.000
$ikchain lhand ValveBiped.Bip01_L_Hand knee 0.707 0.707 0.000
$ikchain rfoot ValveBiped.Bip01_R_Foot knee 0.707 -0.707 0.000
$ikchain lfoot ValveBiped.Bip01_L_Foot knee 0.707 -0.707 0.000
$collisionjoints "phymodel.smd" { $mass 100.0
$inertia 10.00
$damping 0.00
$rotdamping 4.00
$rootbone "valvebiped.bip01_pelvis"
$jointrotdamping "valvebiped.bip01_pelvis" 0.00
$jointrotdamping "valvebiped.bip01_spine1" 18.00
$jointconstrain "valvebiped.bip01_spine1" x limit -20.00 20.00 0.00
$jointconstrain "valvebiped.bip01_spine1" y limit -10.00 10.00 0.00
$jointconstrain "valvebiped.bip01_spine1" z limit -15.00 30.00 0.00
$jointmassbias "valvebiped.bip01_spine2" 1.60
$jointrotdamping "valvebiped.bip01_spine2" 12.00
$jointconstrain "valvebiped.bip01_spine2" x limit -30.00 30.00 0.00
$jointconstrain "valvebiped.bip01_spine2" y limit -16.00 16.00 0.00
$jointconstrain "valvebiped.bip01_spine2" z limit -20.00 15.00 0.00
$jointmassbias "valvebiped.bip01_r_clavicle" 0.60
$jointrotdamping "valvebiped.bip01_r_clavicle" 12.50
$jointconstrain "valvebiped.bip01_r_clavicle" x limit 0.00 0.00 0.00
$jointconstrain "valvebiped.bip01_r_clavicle" y limit -16.00 16.00 0.00
$jointconstrain "valvebiped.bip01_r_clavicle" z limit 0.00 20.00 0.00
$jointmassbias "valvebiped.bip01_l_clavicle" 0.60
$jointrotdamping "valvebiped.bip01_l_clavicle" 12.50
$jointconstrain "valvebiped.bip01_l_clavicle" x limit 0.00 0.00 0.00
$jointconstrain "valvebiped.bip01_l_clavicle" y limit -16.00 16.00 0.00
$jointconstrain "valvebiped.bip01_l_clavicle" z limit 0.00 20.00 0.00
$jointmassbias "valvebiped.bip01_l_upperarm" 0.80
$jointrotdamping "valvebiped.bip01_l_upperarm" 16.00
$jointconstrain "valvebiped.bip01_l_upperarm" x limit -40.00 50.00 0.00
$jointconstrain "valvebiped.bip01_l_upperarm" y limit -55.00 32.00 0.00
$jointconstrain "valvebiped.bip01_l_upperarm" z limit -80.00 25.00 0.00
$jointmassbias "valvebiped.bip01_l_forearm" 1.80
$jointconstrain "valvebiped.bip01_l_forearm" x limit 0.00 0.00 0.00
$jointconstrain "valvebiped.bip01_l_forearm" y limit 0.00 0.00 0.00
$jointconstrain "valvebiped.bip01_l_forearm" z limit -120.00 -6.00 0.00
$jointmassbias "valvebiped.bip01_l_hand" 0.60
$jointrotdamping "valvebiped.bip01_l_hand" 8.00
$jointconstrain "valvebiped.bip01_l_hand" x limit -30.00 37.00 0.00
$jointconstrain "valvebiped.bip01_l_hand" y limit -12.00 8.00 0.00
$jointconstrain "valvebiped.bip01_l_hand" z limit -20.00 35.00 0.00
$jointmassbias "valvebiped.bip01_r_upperarm" 0.80
$jointrotdamping "valvebiped.bip01_r_upperarm" 16.00
$jointconstrain "valvebiped.bip01_r_upperarm" x limit -50.00 40.00 0.00
$jointconstrain "valvebiped.bip01_r_upperarm" y limit -32.00 55.00 0.00
$jointconstrain "valvebiped.bip01_r_upperarm" z limit -80.00 25.00 0.00
$jointmassbias "valvebiped.bip01_r_forearm" 1.80
$jointconstrain "valvebiped.bip01_r_forearm" x limit 0.00 0.00 0.00
$jointconstrain "valvebiped.bip01_r_forearm" y limit 0.00 0.00 0.00
$jointconstrain "valvebiped.bip01_r_forearm" z limit -120.00 -6.00 0.00
$jointmassbias "valvebiped.bip01_r_hand" 0.60
$jointrotdamping "valvebiped.bip01_r_hand" 8.00
$jointconstrain "valvebiped.bip01_r_hand" x limit -37.00 30.00 0.00
$jointconstrain "valvebiped.bip01_r_hand" y limit -8.00 12.00 0.00
$jointconstrain "valvebiped.bip01_r_hand" z limit -35.00 20.00 0.00
$jointmassbias "valvebiped.bip01_r_thigh" 0.80
$jointconstrain "valvebiped.bip01_r_thigh" x limit -12.00 12.00 0.00
$jointconstrain "valvebiped.bip01_r_thigh" y limit -12.00 20.00 0.00
$jointconstrain "valvebiped.bip01_r_thigh" z limit -79.00 24.00 0.00
$jointmassbias "valvebiped.bip01_r_calf" 1.20
$jointrotdamping "valvebiped.bip01_r_calf" 3.00
$jointconstrain "valvebiped.bip01_r_calf" x limit 0.00 0.00 0.00
$jointconstrain "valvebiped.bip01_r_calf" y limit 0.00 0.00 0.00
$jointconstrain "valvebiped.bip01_r_calf" z limit 0.00 116.00 0.00
$jointmassbias "valvebiped.bip01_r_foot" 0.75
$jointrotdamping "valvebiped.bip01_r_foot" 7.00
$jointconstrain "valvebiped.bip01_r_foot" x limit -10.00 22.00 0.00
$jointconstrain "valvebiped.bip01_r_foot" y limit -19.00 25.00 0.00
$jointconstrain "valvebiped.bip01_r_foot" z limit -17.00 24.00 0.00
$jointmassbias "valvebiped.bip01_l_thigh" 0.80
$jointconstrain "valvebiped.bip01_l_thigh" x limit -12.00 12.00 0.00
$jointconstrain "valvebiped.bip01_l_thigh" y limit -20.00 12.00 0.00
$jointconstrain "valvebiped.bip01_l_thigh" z limit -79.00 24.00 0.00
$jointmassbias "valvebiped.bip01_l_calf" 1.20
$jointrotdamping "valvebiped.bip01_l_calf" 3.00
$jointconstrain "valvebiped.bip01_l_calf" x limit 0.00 0.00 0.00
$jointconstrain "valvebiped.bip01_l_calf" y limit 0.00 0.00 0.00
$jointconstrain "valvebiped.bip01_l_calf" z limit 0.00 116.00 0.00
$jointmassbias "valvebiped.bip01_l_foot" 0.75
$jointrotdamping "valvebiped.bip01_l_foot" 7.00
$jointconstrain "valvebiped.bip01_l_foot" x limit -10.00 22.00 0.00
$jointconstrain "valvebiped.bip01_l_foot" y limit -19.00 25.00 0.00
$jointconstrain "valvebiped.bip01_l_foot" z limit -17.00 24.00 0.00
$jointmassbias "valvebiped.bip01_head1" 1.50
$jointrotdamping "valvebiped.bip01_head1" 8.00
$jointconstrain "valvebiped.bip01_head1" x limit -50.00 50.00 0.00
$jointconstrain "valvebiped.bip01_head1" y limit -20.00 20.00 0.00
$jointconstrain "valvebiped.bip01_head1" z limit -26.00 30.00 0.00
}
Буду признателен за предложение помочь (за разумное вознаграждение) в переделке парочки моделей. Исходник здесь http://olgame.moy.su/load/0-0-0-8-20