** Executing...
** Command: Change Directory
** Parameters: C:\games\CS
** Executing...
** Command: Copy File
** Parameters: "C:\games\CS\cstrike\maps\cs_deagle5.map" "C:\games\CS\картостроение\готовые карты\cs_deagle5.map"
** Executing...
** Command: C:\games\CS\0365~1\zhlt253\hlcsg.exe
** Parameters: "C:\games\CS\картостроение\готовые карты\cs_deagle5"
hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: C:\games\CS\0365~1\zhlt253\hlcsg.exe "C:\games\CS\картостроение\готовые карты\cs_deagle5"
-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list :
[zhlt.wad]
entering C:\games\CS\картостроение\готовые карты\cs_deagle5.map
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.16 seconds)
SetModelCenters:
20%...30%...50%...60%...90%... (0.02 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.33 seconds)
Using WAD File: \games\cs\cstrike\cs_dust.wad
added 4 additional animating textures.
Texture usage is at 0.23 mb (of 4.00 mb MAX)
0.52 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: C:\games\CS\0365~1\zhlt253\hlbsp.exe
** Parameters: "C:\games\CS\картостроение\готовые карты\cs_deagle5"
** Executing...
** Command: C:\games\CS\0365~1\zhlt253\hlvis.exe
** Parameters: "C:\games\CS\картостроение\готовые карты\cs_deagle5"
hlvis v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlvis -----
Command line: C:\games\CS\0365~1\zhlt253\hlvis.exe "C:\games\CS\картостроение\готовые карты\cs_deagle5"
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ off ] [ off ]
Error: Portal file 'C:\games\CS\картостроение\готовые карты\cs_deagle5.prt' does not exist, cannot vis the map
----- END hlvis -----
** Executing...
** Command: C:\games\CS\0365~1\zhlt253\hlrad.exe
** Parameters: "C:\games\CS\картостроение\готовые карты\cs_deagle5"
hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlrad -----
Command line: C:\games\CS\0365~1\zhlt253\hlrad.exe "C:\games\CS\картостроение\готовые карты\cs_deagle5"
>> There was a problem compiling the map.
>> Check the file C:\games\CS\картостроение\готовые карты\cs_deagle5.log for the cause.
----- END hlrad -----